getUnitMovesInfo: Difference between revisions
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|r2= [[Anything]] - Value of the requested property, or [[Nothing]] if index is invalid. See the main syntax. | |r2= [[Anything]] - Value of the requested property, or [[Nothing]] if index is invalid. See the main syntax. | ||
|x1= <sqf>_animInfo = getUnitMovesInfo player; | |x1= <sqf> // Getting the move velocity of the animation | ||
_animInfo = getUnitMovesInfo player; | |||
// velocity = displacement / time | // velocity = displacement / time | ||
_animVelocity = _animInfo#4 vectorMultiply -1 / _animInfo#2; // -1 is because man model is reversed, so rtm animation moves "backwards" | _animVelocity = _animInfo#4 vectorMultiply -1 / _animInfo#2; // -1 is because man model is reversed, so rtm animation moves "backwards" |
Revision as of 07:59, 29 February 2024
Description
- Description:
- Returns various information about the unit moves (primary animation) and gestures (masked animation)
- Groups:
- Animations
Syntax
- Syntax:
- getUnitMovesInfo unit
- Parameters:
- unit: Object
- Return Value:
- Array in format:
- 0 - Number - move progress in range 0-1
- 1 - Number - move elapsed time (move progress * move duration)
- 2 - Number - move duration
- 3 - Number - move blend factor
- 4 - Vector3D - rtm step (how many meters the unit will move after finishing the animation)
- 5 - Number - gesture progress in range 0-1
- 6 - Number - gesture elapsed time (gesture progress * gesture duration)
- 7 - Number - gesture duration
- 8 - Number - gesture blend factor
Alternative Syntax
- Syntax:
- unit getUnitMovesInfo index
- Parameters:
- unit: Object
- index: Number - index of property from the main syntax
- Return Value:
- Anything - Value of the requested property, or Nothing if index is invalid. See the main syntax.
Examples
- Example 1:
Additional Information
Notes
-
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