and: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (=) |
||
Line 10: | Line 10: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| a '''and''' b |= Syntax | | [[Boolean]] <nowiki>=</nowiki> unit a '''and''' b |= Syntax | ||
|p1= a: [[Boolean]]|= Parameter 1 | |p1= a: [[Boolean]]|= Parameter 1 |
Revision as of 01:29, 25 August 2007
Description
- Description:
- Returns "true" only if both conditions are true
- Multiplayer:
- no special considerations
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
if (alive player) and (enemycount==0) then {hint "you win"}
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Royal Blackwatch
-
The complete code for multiple statements linked with 'and' need to be put in brackets too.
So correct code for Example 1 should be:
if ((alive player) and (enemycount==0)) then {hint "you win"}