lookAt: Difference between revisions
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[Object#Unit(s)|Unit(s)]] '''lookAt''' [[Position]] |= Syntax | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|s2= | |s2= [[Object#Unit(s)|Unit(s)]] '''lookAt''' [[Object]] |= Syntax 2 | ||
|r2= [[Nothing]] |= Return value 2 | |r2= [[Nothing]] |= Return value 2 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code> | |x1= <code> _someSoldier '''lookAt''' _otherSoldier </code> |=Example 1 | ||
|x2= <code> | |x2= <code> _otherSoldier '''lookAt''' [[markerPos]] "markerOne" </code> |=Example 2 | ||
| |= See also | | |= See also | ||
Revision as of 05:12, 28 August 2007
Description
- Description:
- Control what the unit is looking at (target or position).
- Groups:
- Uncategorised
Syntax
Alternative Syntax
Examples
- Example 1:
_someSoldier lookAt _otherSoldier
- Example 2:
_otherSoldier lookAt markerPos "markerOne"
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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