radioChannelInfo: Difference between revisions
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|r1= [[Array]] in format [colour, label, callSign, units, sentenceType, inUse] (see [[radioChannelCreate]]) | |r1= [[Array]] in format [colour, label, callSign, units, sentenceType, inUse] (see [[radioChannelCreate]]) | ||
|s2= [[radioChannelInfo]] option | |||
|s2since= arma3 2.22 | |||
|p21= option: [[Boolean]] - [[true]] to return only channels in use, [[false]] to return all available channels | |||
|r2= [[Array]] of [[Array]]s in format [[colour, label, callSign, units, sentenceType, inUse],....] (see [[radioChannelCreate]]) | |||
|x1= <sqf> | |x1= <sqf> | ||
Revision as of 16:27, 20 November 2025
{{RV|type=command
|game1= arma3 |version1= 2.00
|gr1= Radio and Chat
|gr2= Custom Radio and Chat
|descr= Obtains custom radio channel's details. if 'customChannelID' is invalid, the return is either the first custom radio channel (customChannelID < firstCCChannel) or the last (customChannelID > lastCCChannel). 'inUse' true indicates if the channel was made available using radioChannelCreate, false means it can be created.
|s1= radioChannelInfo customChannelID
|p1= customChannelID: Number - custom channel ID returned by radioChannelCreate
|r1= Array in format [colour, label, callSign, units, sentenceType, inUse] (see radioChannelCreate)
|s2= radioChannelInfo option |s2since= arma3 2.22 |p21= option: Boolean - true to return only channels in use, false to return all available channels
|r2= Array of Arrays in format [[colour, label, callSign, units, sentenceType, inUse],....] (see radioChannelCreate)
|x1=
|seealso= radioChannelCreate getPlayerChannel }}