addPublicVariableEventHandler: Difference between revisions

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(mp note)
(see also, cats)
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| |= See also
| [[publicVariable]] |= See also
| mp= Note that the EH is _only_ fired on those clients, where the [[publicVariable]] command has not been executed, as publicVariable does not change the variable where it has been executed. |=
| mp= Note that the EH is _only_ fired on those clients, where the [[publicVariable]] command has not been executed, as publicVariable does not change the variable where it has been executed. |=
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<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|PUBLICVARIABLE]]
[[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|PUBLICVARIABLE]]
[[Category:Scripting Commands|ADDPUBLICVARIABLEEVENTHANDLER]]
[[Category:Scripting Commands OFP 1.46|PUBLICVARIABLE]]
[[Category:Scripting Commands ArmA|ADDPUBLICVARIABLEEVENTHANDLER]]
[[Category:Scripting Commands ArmA|PUBLICVARIABLE]]

Revision as of 18:48, 21 December 2007

-wrong parameter ("Arma") defined!-1.09
Hover & click on the images for description

Description

Description:
If the EH detects a change via publicVariable on the given variable, code will be executed. The following arguments are transferred to the code: _this select 0: variable name _this select 1: new variable value
Multiplayer:
Note that the EH is _only_ fired on those clients, where the publicVariable command has not been executed, as publicVariable does not change the variable where it has been executed.
Groups:
Uncategorised

Syntax

Syntax:
varName addPublicVariableEventHandler code
Parameters:
varName: String
code: Code
Return Value:
Nothing

Examples

Example 1:
"publicThis" addPublicVariableEventHandlere {hint ((_this select 0) + " has been updated to: " + str (_this select 1))}

Additional Information

See also:
publicVariable

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section