addPublicVariableEventHandler: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (1 typo)
m (1 typo)
Line 29: Line 29:
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <code>"publicThis" '''addPublicVariableEventHandlere''' {hint ((_this select 0) + " has been updated to: " + str (_this select 1))}</code> |= Example 1
|x1= <code>"publicThis" '''addPublicVariableEventHandler''' {hint ((_this select 0) + " has been updated to: " + str (_this select 1))}</code> |= Example 1
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 22:00, 21 December 2007

-wrong parameter ("Arma") defined!-1.09
Hover & click on the images for description

Description

Description:
If the EH detects a change via publicVariable on the given variable, code will be executed. The following arguments are transferred to the code: _this select 0: variable name _this select 1: new variable value
Multiplayer:
Note that the EH is _only_ fired on those clients, where the publicVariable command has not been executed, as publicVariable does not change the variable where it has been executed.
Groups:
Uncategorised

Syntax

Syntax:
varName addPublicVariableEventHandler code
Parameters:
varName: String
code: Code
Return Value:
Nothing

Examples

Example 1:
"publicThis" addPublicVariableEventHandler {hint ((_this select 0) + " has been updated to: " + str (_this select 1))}

Additional Information

See also:
publicVariable

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section