allowDammage: Difference between revisions

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m (does nothing. really...)
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| Makes the selected unit unable to take damage. The unit remains able to be shot at but will not take damage.|= Description
| Obsolete command. Does nothing.|= Description
 
| [[Object|Unit]] allowDammage [[boolean]] | = Syntax
| p1= [[Object|Unit]]: [[Object|Person]] |= Parameter 1
| p2= [[Boolean]] - true allows unit(s) to take damage, false denies the ability to take damage |= Parameter 2
| [[Nothing]] |= Return value
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|x1= <pre>player allowDammage false</pre> |= Example 1
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<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
 
For the functional version of this command under VBS2, check the respective [[allowDammage (VBS2)|VBS page]].
<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
<!-- Note Section END -->
<!-- Note Section END -->
</dl>
</dl>

Revision as of 20:14, 4 September 2008


Hover & click on the images for description

Description

Description:
Obsolete command. Does nothing.
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

For the functional version of this command under VBS2, check the respective VBS page.

Bottom Section