triggerAttachVehicle: Difference between revisions

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|Attach a trigger to a vehicle.
|Specifies the entity which will activate the selected trigger.<br>
*If '''[]''' is given, the trigger is detached from the assigned vehicle.  
*If '''[]''' is given, the trigger is detached from the assigned vehicle.  
*If the activation source is '''"VEHICLE"''', '''"GROUP"''', '''"LEADER"''' or '''"MEMBER"''', it's changed to '''"NONE"'''.  
*If the activation source is '''"VEHICLE"''', '''"GROUP"''', '''"LEADER"''' or '''"MEMBER"''', it's changed to '''"NONE"'''.  

Revision as of 20:50, 14 October 2008

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Specifies the entity which will activate the selected trigger.
  • If [] is given, the trigger is detached from the assigned vehicle.
  • If the activation source is "VEHICLE", "GROUP", "LEADER" or "MEMBER", it's changed to "NONE".
  • If [vehicle] is given, the trigger is attached to the vehicle or its group.
  • When the source is "GROUP", "LEADER" or "MEMBER", it's attached to the group, otherwise it's attached to the vehicle and the source is changed to "VEHICLE".
Groups:
Uncategorised

Syntax

Syntax:
trigger triggerAttachVehicle [] or [vehicle]
Parameters:
trigger: Object
[] or [vehicle]: Array
Return Value:
Nothing

Examples

Example 1:
trigger triggerAttachVehicle [player]

Additional Information

See also:
See also needed

Notes

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Notes

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