AnimationTitles: Difference between revisions
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m (Listed in correct order) |
Besselinksjm (talk | contribs) (spurious ' removed from section weapon) |
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'''W - Weapon''' | '''W - Weapon''' | ||
:''bin | :''bin'' = Binoculars | ||
:''lnr | :''lnr'' = Launcher | ||
:''non | :''non'' = None | ||
:''pst | :''pst'' = Pistol | ||
:''rfl | :''rfl'' = Rifle | ||
Revision as of 13:19, 13 January 2009
Keywords
The following keywords are used in most of the animation names.
A - Animation Type
- crg = Cargo
- cts = Cut scenes
- dth = Death
- idl = Idle
- inv = Inventory
- mov = Move
- swm = Swim
- wop = Weapon Operation
P - Position
- erc = Erect
- knl = Kneel
- pne = Prone
- sit = Sit
- swm = Swim
M - Move
- eva = Evasive
- run = Run
- spr = Sprint
- stp = Stop
- wlk = Walk
S - Stance
- gth = Grenade Throw
- lay = ???
- low = Lowered
- non = None
- opt = Optics???
- ras = Raised
W - Weapon
- bin = Binoculars
- lnr = Launcher
- non = None
- pst = Pistol
- rfl = Rifle
D - Movement Direction
- b = Back
- f = Forward
- l = Left
- non = None
- r = Right
- fr = Forward Right
- fl = Forward Left
- br = Back Right
- bl = Back Left