execVM: Difference between revisions
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|p2= filename: [[String]] |= Parameter 2 | |p2= filename: [[String]] |= Parameter 2 | ||
| [[Script]] |= Return value | | [[Script]] - script handle, which can be used to determine (via [[scriptDone]]) when the called script has finished.|= Return value | ||
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| [[exec]], [[SQF syntax]], [[Control Structures]] |= See also | | [[exec]], [[scriptDone]], [[SQF syntax]], [[Control Structures]] |= See also | ||
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Revision as of 16:16, 23 April 2009
Description
- Description:
- Compile and execute SQF Script. The optional argument is passed to the script as local variable _this. Script is compiled every time you use this command. The Script is first searched for in the mission folder, then in the campaign scripts folder and finally in the global scripts folder.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Script = argument execVM filename
- Parameters:
- argument: Any Value(s)
- filename: String
- Return Value:
- Script - script handle, which can be used to determine (via scriptDone) when the called script has finished.
Examples
- Example 1:
_Handle = player execVM "test.sqf"; @ScriptDone _Handle
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on January 5, 2007 - 12:30
- Giova
- More about the Returned value: the type 'Script' returned by this command, is in fact a kind of 'Thread Handle'. GOOD POINT: sqf functions launched with execVM will run asynchronously from its caller script/function. It is possible to manage multi-threading development, by using: -handle script returned by execVM -force the thread to terminate by using 'terminate' command -synchronise a script by using 'ScriptDone' command BAD POINT: -sqf funcion cannot return value (because execVM is already returning the thread Handle) -the variable _time does not work in sqf called with execVM command