onPlayerDisconnected: Difference between revisions
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| arma |= Game name | | arma |= Game name | ||
|1.00|= Game version | |||
|1. | | arma2 |= Game name | ||
|1.02|= Game version | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| This statement is launched whenever a player is disconnected from a MP session. Variables _id and _name are set. |= Description | | This statement is launched whenever a player is disconnected from a MP session. <br> | ||
Variables '''_id''' and '''_name''' are set. <br> | |||
Note as of ArmA 2 version 1.02 this function returns also variable '''_uid''' with uniqueID of player. | |||
|= Description | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 21:16, 23 June 2009
Description
- Description:
- arma2
- Groups:
- Uncategorised
Syntax
- Syntax:
- 1.02
- Parameters:
- statement: String
- Return Value:
- This statement is launched whenever a player is disconnected from a MP session.
Variables _id and _name are set.
Note as of ArmA 2 version 1.02 this function returns also variable _uid with uniqueID of player.
Examples
- Examples:
- Example needed
Additional Information
- See also:
- onPlayerDisconnected statement
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note