nearestObject: Difference between revisions
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| Nearest object of given type to given position. | | Nearest object of given type to given position within a range of 50 meters. | ||
If class types are used in the filter, then in Arma any object derived from the type is found as well. In OFP, only objects with exactly the type given are found.|= Description | |||
____________________________________________________________________________________________ | |||
| '''nearestObject''' filter |= Syntax | |||
|p1= filter: [[Array]] - Can be one of the following:<br> | |||
[x,y,z]: Any objects near position<br> | |||
<nowiki>[[</nowiki>x,y,z], "type"]: Objects of class "type" near position [x,y,z]<br> | |||
[object, "type"]: Objects of class "type" near position of "object"<br> | |||
|= Parameter 1 | |||
| [[Object]] - Found object, or [[objNull]] if nothing in range. |= Return value | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''nearestObject''' | |s2= position '''nearestObject''' filter |= | ||
| | |p21= position: [[Array]] - [[Position2D]] or [[Position3D]].|= | ||
|p22= filter: [[Number]] or [[String]] - Either ID of object, or [[CfgVehicles|class type]].|= | |||
| [[ | |r2= Found object, or [[objNull]] if nothing in range. |= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= < | |x1= <pre>_nObject = nearestObject [2345,6789] | ||
|x2= < | _nObject = nearestObject [player, "StreetLamp"] | ||
</pre> |= Example 1 | |||
|x2= <pre>_nObject = getPos player nearestObject 123456 </pre> |= Example 2 | |||
|x3= <pre>_nObject = getPos player nearestObject "StreetLamp" </pre> |= Example 3 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[nearestObjects]], [[nearObjects]] |= See also | ||
}} | }} | ||
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<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 17:06, 26 June 2009
Description
- Description:
- Nearest object of given type to given position within a range of 50 meters. If class types are used in the filter, then in Arma any object derived from the type is found as well. In OFP, only objects with exactly the type given are found.
- Groups:
- Uncategorised
Syntax
- Syntax:
- nearestObject filter
- Parameters:
- filter: Array - Can be one of the following:
[x,y,z]: Any objects near position
[[x,y,z], "type"]: Objects of class "type" near position [x,y,z]
[object, "type"]: Objects of class "type" near position of "object" - Return Value:
- Object - Found object, or objNull if nothing in range.
Alternative Syntax
- Syntax:
- position nearestObject filter
- Parameters:
- position: Array - Position2D or Position3D.
- filter: Number or String - Either ID of object, or class type.
- Return Value:
- Found object, or objNull if nothing in range.
Examples
- Example 1:
_nObject = nearestObject [2345,6789] _nObject = nearestObject [player, "StreetLamp"]
- Example 2:
_nObject = getPos player nearestObject 123456
- Example 3:
_nObject = getPos player nearestObject "StreetLamp"
Additional Information
- See also:
- nearestObjectsnearObjects
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Object Information
- Scripting Commands ArmA2