handsHit: Difference between revisions

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m (Added ArmA2)
m (I know it's not case sensitive, but in this case I think we need the case sensitivity...)
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|x1= <code>? (handshit [[player]] <nowiki>==</nowiki> 1) : [[player]] [[globalChat]] "Ouch! Don't shoot at my hands dammit!"</code> |= Example 1
|x1= <code>? (handsHit [[player]] <nowiki>==</nowiki> 1) : [[player]] [[globalChat]] "Ouch! Don't shoot at my hands dammit!"</code> |= Example 1
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Revision as of 20:06, 11 August 2009

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Description

Description:
Checks if a soldier's hands are hit, which results in inaccurate aiming.
Groups:
Uncategorised

Syntax

Syntax:
Number = handsHit unitName
Parameters:
unitName: Object
Return Value:
Number - If the hands aren't damaged, the returned value is 0. If the hands are hit or the unit is dead, the returned value is 1.

Examples

Example 1:
? (handsHit player == 1) : player globalChat "Ouch! Don't shoot at my hands dammit!"

Additional Information

See also:
damage

Notes

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Notes

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