lightAttachObject: Difference between revisions

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| <code>myLight '''lightAttachObject''' [myVehicle, [-0.5,-0.25,1]]</code> |= Syntax
| light '''lightAttachObject''' [object, position] |= Syntax


|p1= light: [[Object]] |= Parameter 1
|p1= light: [[Object]] |= Parameter 1
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| [[Nothing]] |= Return value
| [[Nothing]] |= Return value
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|x1=light '''lightAttachObject''' [object, position]|=
|x1=<code>myLight '''lightAttachObject''' [myVehicle, [-0.5,-0.25,1]];</code>|=
| [[lightDetachObject]] |= See also
| [[lightDetachObject]] |= See also



Revision as of 23:46, 16 December 2010

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Attach light to given object at given position on object.
Groups:
Uncategorised

Syntax

Syntax:
light lightAttachObject [object, position]
Parameters:
light: Object
[object, position]: Array
object: Object
position: Array - format Position
Return Value:
Nothing

Examples

Example 1:
myLight lightAttachObject [myVehicle, [-0.5,-0.25,1]];

Additional Information

See also:
lightDetachObject

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Light can be created with command createVehicle with special vehicle class "#lightpoint" for example: _light = "#lightpoint" createVehicleLocal pos; _light setLightBrightness 1.0; _light setLightAmbient[0.0, 1.0, 0.0]; _light setLightColor[0.0, 1.0, 0.0]; _light lightAttachObject [_object, [0,0,0]]

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