nearEntities: Difference between revisions
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| [[Array]] |= RETURNVALUE | | [[Array]] |= RETURNVALUE | ||
|x1= <pre> | |||
|x1= < | _list = (position player) nearEntities 50; | ||
_list = (position player) nearEntities ["Land",1000]; | |||
_list = (position player) nearEntities ["LaserTarget",3000]; | |||
_list = (position player) nearEntities [["All"],50]; | |||
_list = (position player) nearEntities [["Man","Air","Car","Motorcycle","Tank"],200]; | |||
</pre>|= EXAMPLE1 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 18:35, 19 January 2011
Description
- Description:
- Find entities in the circle with given radius. If typeName(s) is (are) given, only entities of given type (or its subtype) are listed.
- Groups:
- Uncategorised
Syntax
- Syntax:
- position nearEntities radius or [typeName,radius] or [[typeName1,typeName2,...],radius]
- Parameters:
- position: Object or Array -
- [typeName,radius] or [[typeName1,typeName2,...],radius]: Array -
- Return Value:
- Array
Examples
- Example 1:
_list = (position player) nearEntities 50; _list = (position player) nearEntities ["Land",1000]; _list = (position player) nearEntities ["LaserTarget",3000]; _list = (position player) nearEntities [["All"],50]; _list = (position player) nearEntities [["Man","Air","Car","Motorcycle","Tank"],200];
Additional Information
- See also:
- See also needed
Notes
-
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