remoteControl: Difference between revisions
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to add a driver and use<br/> | to add a driver and use<br/> | ||
"player remoteControl driver someVehicle". | "player remoteControl driver someVehicle". | ||
<dd class="notedate">Posted on Jan 25, 2010 - 14:35 (CEST) | |||
<dd class="notedate">Posted on Jan 25, 2010 - 14:35 (CEST) | |||
<dt class="note">'''[[User:Lou Montana|Lou Montana]]''' | <dt class="note">'''[[User:Lou Montana|Lou Montana]]''' | ||
<dd class="note">'''Arma 1.05''' : | <dd class="note">'''Arma 1.05''' : | ||
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player switchCamera "internal"; // returns to the player | player switchCamera "internal"; // returns to the player | ||
</pre> | </pre> | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 13:37, 21 October 2011
Description
- Description:
- Switch on remote control of the unit.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player remoteControl driver UAV; driver UAV switchCamera "Internal"; //switchCamera required
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- TeRp
-
You must use switchCamera in order to remote control the unit and.
You can only remoteControl characters, e.g. if yo want to remote control a car, you have to add a driver and use
"player remoteControl driver someVehicle". - Posted on Jan 25, 2010 - 14:35 (CEST)
- Lou Montana
- Arma 1.05 :
- You can remoteControl multiple units at the same time.
- It is not needed to switchCamera to the unit to be able to control it - it is needed to be able to fire with.
- The switchCamera is fixed : the player can't change internal/external/optics view.
- Do not think about it like a selectPlayer : it is used to give the control to the vehicle role the unit is in.
- SwitchCamera to the vehicle the unit is in ; the camera will go depending the role you are remoteControlling.
- The AI driver won't follow your vehicle move orders.
- If the player dies, the death screen will appear, not automatically turning back to the player.
- If you want to stop the remote control, use objNull as remote controller.
- Example :
player remoteControl driver jeep1; // will remoteControl it, you still will have full control of the player jeep1 switchCamera "internal"; // fix the camera to the ''vehicle'' and not to (driver jeep1) ! waitUntil { !(alive jeep1) || !(alive player) }; objNull remoteControl driver jeep1; // removes the remoteControlling player switchCamera "internal"; // returns to the player