BIS fnc displayLoading: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | TKOH |= Game name | ||
|1.00|= Game version | |1.00|= Game version | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[Loading Screens]] init. |= Description | ||
____________________________________________________________________________________________ | |||
| [onLoad,id] call BIS_fnc_displayLoading; |= Syntax | |||
|p1= onLoad: [[Array]] - params provided by onLoad [[User_Interface_Event_Handlers|UI Event Handler]] |= Parameter 1 | |||
| | |p2= id: [[Number]] - id of loading screen. Used only for debugging. |= Parameter 2 | ||
| | | [[Nothing]] |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code></code> |= | |x1= <code>([_this,##ID##] call (uinamespace getvariable 'bis_fnc_displayLoading')</code> |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= See also | | [[Loading Screens]] |= See also | ||
}} | }} | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Take_On_Helicopters:_Functions|displayLoading]] | |||
[[Category: |
Revision as of 15:29, 25 October 2011
Description
- Description:
- Loading Screens init.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [onLoad,id] call BIS_fnc_displayLoading;
- Parameters:
- onLoad: Array - params provided by onLoad UI Event Handler
- id: Number - id of loading screen. Used only for debugging.
- Return Value:
- Nothing
Examples
- Example 1:
([_this,##ID##] call (uinamespace getvariable 'bis_fnc_displayLoading')
Additional Information
- See also:
- Loading Screens
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note