Mod.cpp/bin File Format: Difference between revisions
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action = "http://cwr.armedzone.com/"; | action = "http://cwr.armedzone.com/"; | ||
{{Important|NOTE: true/false are ''invalid'' values in the mod.cpp | {{Important|NOTE: true/false are ''invalid'' values in the mod.cpp.}} | ||
This is the standard method, and quite inconvenient. | This is the standard method, and quite inconvenient. |
Revision as of 15:20, 14 January 2012
A mod.cpp is to offer more detailed information in the expansion menu for mod folders.
Since Operation Arrowhead the root folder of a mod folder can (optionally) contain a mod.bin/cpp. Like arma2\@MyMod\
It is used to provide more details than just '@MyMod' listed on the right side in the main menu.
name = "Cold War Rearmed²"; picture = \some\paafile\somewere.paa; actionName = "Website"; action = "http://cwr.armedzone.com/";
This is the standard method, and quite inconvenient.
An unsatisfactory alternative is to make a pbo with the prefix set to your Mods\ root name. (Which presumes your user's wont change it).