lineIntersectsWith: Difference between revisions

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|p1= begPos: [[PositionASL]] |= Parameter 1
|p1= begPos: [[PositionASL]] |= Parameter 1
|p2= endPos: [[PositionASL]] |= Parameter 2
|p2= endPos: [[PositionASL]] |= Parameter 2
|p3= withObj: [[Array]] of object types ''e.g. ["All"]'' |= Parameter 3
|p3= withObj: [[Array]] of objects ''e.g. [jeep1, soldier3]'' |= Parameter 3
|p4= ignoreObj: [[Array]] of ignored object types ''e.g. ["Car"]'' |= Parameter 4
|p4= ignoreObj: [[Array]] of ignored object types ''e.g. ["Car"]'' |= Parameter 4
|p5= sortByDist: [[Boolean]] - sort intersecting objects by distance |= Parameter 5
|p5= sortByDist: [[Boolean]] - sort intersecting objects by distance |= Parameter 5
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|x1= <pre>lineIntersectsWith [getPosASL player, getPosASL chopper, ["All"], [], true]</pre> |= Example 1
|x1= <pre>lineIntersectsWith [getPosASL player, getPosASL chopper, [[nearestObjects]] [player, ["all"], 200], [], true]</pre> |= Example 1
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Revision as of 11:39, 31 May 2012

Hover & click on the images for description

Description

Description:
Returns objects intersecting with the virtual line from begPos to endPos.
Groups:
Uncategorised

Syntax

Syntax:
lineIntersectsWith [begPos, endPos, withObj, ignoreObj, sortByDist]
Parameters:
begPos: PositionASL
endPos: PositionASL
withObj: Array of objects e.g. [jeep1, soldier3]
ignoreObj: Array of ignored object types e.g. ["Car"]
sortByDist: Boolean - sort intersecting objects by distance
Return Value:
Array - intersecting objects

Examples

Example 1:
lineIntersectsWith [getPosASL player, getPosASL chopper, [[nearestObjects]] [player, ["all"], 200], [], true]

Additional Information

See also:
terrainIntersectlineIntersects

Notes

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Notes

Posted on may 31, 2012 - 10:50 (CEST)
Lou Montana
Please note the difference :
  • terrainIntersect
  • lineIntersects
  • lineIntersectsWith

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