locked: Difference between revisions
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Dr Eyeball (talk | contribs) m (added extra return value of -1 for Arma 3) |
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[[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]] | ||
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 11:57, 25 March 2013
Description
- Description:
- Check if vehicle is locked for Persons. If it is locked, Persons cannot mount / dismount without order.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_it = locked _jeepOne
Additional Information
- See also:
- lock
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on March 4, 2013 - 16:20
- Druid
- From Arma 3 version 0.50 is return value Number:
-1 - Object is null
0 - Unlocked
1 - Default
2 - Locked
3 - Locked for player
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Object Information
- Command Group: Vehicle Assignment
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters