setVehiclePosition: Difference between revisions

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[[Category:Scripting Commands ArmA|SETVEHICLEPOSITION]]
[[Category:Scripting Commands ArmA|SETVEHICLEPOSITION]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 12:06, 25 March 2013

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Moves the object to a random position. Uses either the position that's defined in the first array, or one of the marker positions from the markers array. The object is placed inside a circle with this position as its center and placement as its radius.
Groups:
Uncategorised

Syntax

Syntax:
object setVehiclePosition [position, markers, placement]
Parameters:
object: Object
[position, markers, placement]: Array
position: Array - format Position
markers: Array - format Position
placement: Number
Return Value:
Nothing

Examples

Example 1:
player setVehiclePosition [[1000,2000], ["Pos1","Pos2","Pos3"], 0] Will place the player at either [1000,2000], or one of the three markers positions.

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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