linkItem: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) No edit summary |
Killzone Kid (talk | contribs) No edit summary |
||
Line 24: | Line 24: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[unlinkItem]], [[addItem]], [[assignItem]], [[removeItem]], [[unassignItem]] |= SEEALSO | | [[unlinkItem]], [[addItem]], [[assignItem]], [[removeItem]], [[unassignItem]], [[assignedItems]], [[removeAllAssignedItems]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 17:22, 22 August 2013
Description
- Description:
- Create and assign item to the correct slot. If item already exists and is in the correct slot, command simply fails.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
bluforUnit linkItem "NVGoggles"; opforUnit linkItem "NVGoggles_OPFOR"; independentUnit linkItem "NVGoggles_INDEP";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note