enableCamShake: Difference between revisions
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| Allows camera | | Allows camera shake effects via [[addCamShake]]. If set to [[false]], then a currently active shake effect will stop immediately. | ||
By default, shake effects are enabled, but once they have been disabled by this command, they will have to be enabled first, in order to be visible. |= Description | |||
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| '''enableCamShake''' value |= Syntax | | '''enableCamShake''' value |= Syntax | ||
|p1= value: [[Boolean]] - | |p1= value: [[Boolean]] - If [[true]], then shake effects are visible |= Parameter 1 | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
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|x1= < | |x1= <code>[[enableCamShake]] [[false]];</code> |= Example 1 | ||
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| [[addCamShake]], [[setCamShakeDefParams]], [[setCamShakeParams]] |= See also | | [[addCamShake]], [[setCamShakeDefParams]], [[setCamShakeParams]], [[resetCamShake]] |= See also | ||
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Revision as of 01:20, 23 August 2013
Description
- Description:
- Allows camera shake effects via addCamShake. If set to false, then a currently active shake effect will stop immediately. By default, shake effects are enabled, but once they have been disabled by this command, they will have to be enabled first, in order to be visible.
- Groups:
- Uncategorised
Syntax
- Syntax:
- enableCamShake value
- Parameters:
- value: Boolean - If true, then shake effects are visible
- Return Value:
- Nothing
Examples
- Example 1:
enableCamShake false;
Additional Information
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.51
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- ArmA 2 OA: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters