BIS fnc endMission: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 18: | Line 18: | ||
|p3= '''fadeType''': [[Boolean]] or [[Number]] - true for signature [[Debriefing|closing shot]]. When number, simple fade to black of given duration is used. |= | |p3= '''fadeType''': [[Boolean]] or [[Number]] - true for signature [[Debriefing|closing shot]]. When number, simple fade to black of given duration is used. |= | ||
| [[ | | [[Boolean]] |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 16:43, 19 September 2013
Description
- Description:
- Ends mission with a fade effect.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [endName,isVictory,fadeType] spawn BIS_fnc_endMission;
- Parameters:
- endName: String - end type, as used in endMission command (default: "end1")
- isVictory: Boolean - true to successful end, false for failed end (default: true)
- fadeType: Boolean or Number - true for signature closing shot. When number, simple fade to black of given duration is used.
- Return Value:
- Boolean
Examples
- Example 1:
"end1" call BIS_fnc_endMission;
- Example 2:
["epicFail",false,2] call BIS_fnc_endMission;
Additional Information
- See also:
- Debriefing
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note