playSound3D: Difference between revisions
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|x1= <code>playSound3D ["A3\Sounds_F\sfx\blip1.wav", player]</code>|= EXAMPLE1 | |x1= <code>[[playSound3D]] ["A3\Sounds_F\sfx\blip1.wav", [[player]]]</code>|= EXAMPLE1 | ||
|x2= <code>playSound3D ["A3\Sounds_F\sfx\blip1.wav", player, false, getPos player, 1, 1, 0]</code>|= EXAMPLE2 | |x2= <code>[[playSound3D]] ["A3\Sounds_F\sfx\blip1.wav", [[player]], [[false]], [[getPos]] [[player]], 1, 1, 0]</code>|= EXAMPLE2 | ||
|x3= Sound file extension must be specified even if a config entry has none: | |||
<code>[[playSound3D]] ["A3\Sounds_F\sfx\alarm_independent", [[player]]]; //no sound | |||
[[playSound3D]] ["A3\Sounds_F\sfx\alarm_independent.wss", [[player]]]; //alarm</code>|= EXAMPLE3 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 10:51, 29 September 2013
Description
- Description:
- Plays a sound with given filename. At least 2 parameters must be added.
- Groups:
- Uncategorised
Syntax
- Syntax:
- playSound3D [filename, source, isInside, position, volume, frequency, distance]
- Parameters:
- [filename, source, isInside, position, volume, frequency, distance]: Array
- filename: String
- source: Object
- isInside: Boolean
- position: Position
- volume: Number
- frequency: Number
- distance: Number - How far is sound audible (0 = no max distance).
- Return Value:
- Nothing
Examples
- Example 1:
playSound3D ["A3\Sounds_F\sfx\blip1.wav", player]
- Example 2:
playSound3D ["A3\Sounds_F\sfx\blip1.wav", player, false, getPos player, 1, 1, 0]
- Example 3:
- Sound file extension must be specified even if a config entry has none:
playSound3D ["A3\Sounds_F\sfx\alarm_independent", player]; //no sound playSound3D ["A3\Sounds_F\sfx\alarm_independent.wss", player]; //alarm
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on September 23, 2013
- Killzone_Kid
- This command works well with addon sounds, however getting it to play mission sound files is a bit tricky. Follow this guide