canMove: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
[[Category:Scripting Commands|CANMOVE]]
[[Category:Scripting Commands|CANMOVE]]
[[Category:Scripting Commands OFP 1.97|CANMOVE]]
[[Category:Scripting Commands OFP 1.96|CANMOVE]]
[[Category:Scripting Commands OFP 1.46|CANMOVE]]
[[Category:Scripting Commands OFP 1.46|CANMOVE]]
[[Category:Scripting Commands ArmA|CANMOVE]]
[[Category:Scripting Commands ArmA|CANMOVE]]

Revision as of 20:01, 1 June 2006


canMove vehicle


Operand types:

vehicle: Object

Type of returned value:

Boolean

Description:

Check if given vehicle is able to move.

Does not test for fuel, only damage status is checked.


Example:

? canMove (vehicle player) : goto "nexttarget"