onMapSingleClick: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) mNo edit summary |
Killzone Kid (talk | contribs) (override explained for arma 3) |
||
Line 23: | Line 23: | ||
* _alt: [[Boolean]] - Whether <Alt> was pressed when clicking on the map | * _alt: [[Boolean]] - Whether <Alt> was pressed when clicking on the map | ||
In Arma 3 the code should return [[true]] if you wish to override default engine handling of the mouse click on map (see example #4).<br><br> For older games, when click is processed, code should ultimately return [[true]] back to the engine. If [[false]] is returned, default processing by the game engine is done. Return value of any other type (including [[Nothing]]) is an error. In such case default processing by the game engine is done, and error message may be displayed. | |||
The code is executed on every click, until the '''Command''' is | The code is executed on every click, until the '''Command''' is |
Revision as of 11:04, 29 June 2014
Description
- Description:
- Define action performed when user clicks in map by executing command string.
the string receives 5 (localised in scope) variables:
- _this: Anything - Params passed to onMapSingleClick
- _pos: Array - Clicked position
- _units: Array - Units which were selected (via function keys) before opening the map (may be non-functional in Arma)
- _shift: Boolean - Whether <Shift> was pressed when clicking on the map
- _alt: Boolean - Whether <Alt> was pressed when clicking on the map
For older games, when click is processed, code should ultimately return true back to the engine. If false is returned, default processing by the game engine is done. Return value of any other type (including Nothing) is an error. In such case default processing by the game engine is done, and error message may be displayed. The code is executed on every click, until the Command is- removed via onMapSingleClick "", or
- replaced by onMapSingleClick "SomeOtherCommand(s)"
- Groups:
- Uncategorised
Syntax
- Syntax:
- params onMapSingleClick command
- Parameters:
- params: Anything
- command: String or Code
- Return Value:
- Nothing
Examples
- Example 1:
onMapSingleClick "'SoldierWB' createUnit [_pos, group player]; true";
ArmA: Creates a soldier unit at the position clicked.- Example 2:
onMapSingleClick "grp1 move _pos; onMapSingleClick ''; true";
ArmA: Orders "_grp1" to move to position clicked. Disables further map-click actions.- Example 3:
onMapSingleClick "'SoldierWB' createUnit [_pos, group player]; true";
OFP: In OFP single quotes cannot be used for string definition, so two double-quotes have to be used instead.- Example 4:
//The following code will disable Shift+click waypoint marker creation onMapSingleClick {_shift};
- Example 5:
//Pass params to onMapSingleClick code player onMapSingleClick {hint ("Hello " + name _this)}; //Hello KK
Additional Information
- See also:
- onGroupIconClickonDoubleClick
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 8 July, 2009
- General Barron
- See my Multiple OnMapSingleClick script to allow you to add multiple events to the onMapSingleClick event. Some minor editing of the scripts would be required to use them in Arma.
Notes
Categories:
- Scripting Commands
- Scripting Commands OFP 1.96
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Introduced with Operation Flashpoint: Resistance version 1.85
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised