screenToWorld: Difference between revisions
Jump to navigation
Jump to search
m (see also: added safezone) |
Killzone Kid (talk | contribs) (format) |
||
Line 10: | Line 10: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''screenToWorld''' | | '''screenToWorld''' screen |= Syntax | ||
|p1= | |p1= screen: [[Array]] - Screen position [x,y] |= PARAMETER1 | ||
|p2= |= PARAMETER2 | |p2= |= PARAMETER2 | ||
Line 18: | Line 18: | ||
|p3= |= PARAMETER3 | |p3= |= PARAMETER3 | ||
| [[Array]] |= RETURNVALUE | | [[Array]] - World position on surface [x,y,0] |= RETURNVALUE | ||
|x1= < | |x1= <code>_wPos = [[screenToWorld]] [0.5,0.5];</code> |= EXAMPLE1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 21:51, 11 August 2014
Description
- Description:
- Returns the position on landscape (in world coordinates) corresponding to the given point on screen (in UI coordinates).
- Groups:
- Uncategorised
Syntax
- Syntax:
- screenToWorld screen
- Parameters:
- screen: Array - Screen position [x,y]
- Return Value:
- Array - World position on surface [x,y,0]
Examples
- Example 1:
_wPos = screenToWorld [0.5,0.5];
Additional Information
- See also:
- SafeZoneworldToScreen
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note