modelToWorldVisual: Difference between revisions

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[[Category:Render Time Scope Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 21:54, 18 August 2014


Hover & click on the images for description

Description

Description:
Converts position from object model space to world space in render time scope.
Groups:
Uncategorised

Syntax

Syntax:
object modelToWorldVisual modelPos
Parameters:
object: Object
modelPos: Array - [x,y,z] offset relative to the model centre
Return Value:
Array - world position in format Position

Examples

Example 1:
_aboveAndBehindPlayer = player modelToWorldVisual [0,-1,3];

Additional Information

See also:
modelToWorldworldToModelVisualworldToModelselectionPosition

Notes

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Notes