addCuratorCameraArea: Difference between revisions
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|x1= <code>myCurator addCuratorCameraArea [3,position mySoldier,300];</code>|= EXAMPLE1 | |x1= <code>myCurator [[addCuratorCameraArea]] [3,[[position]] mySoldier,300];</code>|= EXAMPLE1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command Group: Curator|{{uc:{{PAGENAME}}}}]] | [[Category:Command Group: Curator|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command Group: Camera Control|addCuratorCameraArea]] |
Revision as of 02:18, 15 September 2014
Description
- Description:
- Adds or changes curator camera area (depends on if ID is already used).
- Multiplayer:
- Can be executed only on server
- Groups:
- Uncategorised
Syntax
- Syntax:
- curatorObj addCuratorCameraArea [cameraAreaID,position,radius]
- Parameters:
- curatorObj: Object - Curator module.
- cameraAreaID: Number
- position: Position
- radius: Number
- Return Value:
- Nothing
Examples
- Example 1:
myCurator addCuratorCameraArea [3,position mySoldier,300];
Additional Information
Notes
-
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