ctrlSetPosition: Difference between revisions

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(see also)
(see also)
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|  [[ctrlCreate]], [[ctrlDelete]], [[ctrlSetDirection]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlModelDirection]], [[ctrlModelUp]], [[ctrlModelSide]], [[ctrlPosition]], [[ctrlClassName]], [[displayCtrl]] |= See also
|  [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]] |= See also


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}}

Revision as of 13:06, 18 September 2014

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Sets wanted position and size for 2D control animation. Width and height are optional. ctrlCommit is required to complete the operation. For 3D control, param is relative [x,y,z] and no ctrlCommit is required as it cannot be animated.
Groups:
Uncategorised

Syntax

Syntax:
controlName ctrlSetPosition [x, y, w, h]
Parameters:
controlName: Control - 2D control
[x, y, w, h]: Array
Return Value:
Nothing

Alternative Syntax

Syntax:
controlName ctrlSetPosition [x, y, z]
Parameters:
controlName: Control - 3D control
[x, y, z]: Array - y is distance from the screen
Return Value:
Nothing

Examples

Example 1:
_control2D ctrlSetPosition [0, 0, 1, 1]; _control2D ctrlCommit 0;
Example 2:
_control3D ctrlSetPosition [0.5, 1, 0.5]; //centered and 1m away from screen

Additional Information

See also:
ctrlCreatectrlDeletectrlModelctrlSetModelctrlPositionctrlClassNamedisplayCtrlctrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on January 27, 2007 - 19:13
Giova
IMPORTANT You have to use ctrlCommit command to apply this effect(Arma v1.02.5103GER)

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