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m (→Notes: Added dates. It seems strange that user:Waffle SS. is referring to A3 1.00 in 2014) |
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on July 9, 2010 | |||
<dt class="note">'''[[User:kju|kju]]''' | <dt class="note">'''[[User:kju|kju]]''' | ||
<dd class="note">Appears to be only for the 3d editor. | <dd class="note">Appears to be only for the 3d editor. | ||
<dd class="notedate">Posted on September 19, 2013 | |||
<dt class="note">'''[[User:Druid|Druid]]''' | <dt class="note">'''[[User:Druid|Druid]]''' | ||
<dd class="note">Support of a person as the first parameter from Arma 3 v. 1.02. | <dd class="note">Support of a person as the first parameter from Arma 3 v. 1.02. |
Revision as of 00:38, 23 September 2014
Description
- Description:
- Sets the name of a location or a person. In Arma 3 this can be used to set name of a person but only in single player.
- Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- unit setName [name, first name, last name]
- Parameters:
- unit: Object
- name: String
- first name: String
- last name: String
- Return Value:
- Nothing
Examples
- Example 1:
myLocation setName "My Location Name";
- Example 2:
player setName "New Name";
- Example 3:
player setName ["Ben Kerry","Ben","Kerry"];
Additional Information
- See also:
- name
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on July 9, 2010
- kju
- Appears to be only for the 3d editor.
- Posted on September 19, 2013
- Druid
- Support of a person as the first parameter from Arma 3 v. 1.02.
- Posted on April 12, 2014
- Waffle SS.
- Seems to have no effect on players in Multiplayer. (ArmA 3 v1.00)
- Posted on August 18, 2014
- Pierre MGI
- Only last name will appear in command bar i.e. this setname _mynameArray will display _mynameArray select 2. If setname is used with a string : this setname "blah", nothing occurs in command bar and default randomized name is displayed.
Dealing with the units' names in a script, _x (in a foreach units group, for example) will return the "object" as B ALFA 4-1:2 or the name written in ai unit name field in editor (if exists). This context is rather a "variable name" for each object (ai) than an "identity name" as given via setname function.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma version 1.08
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands ArmA
- Command Group: Locations
- Command Group: Editor Control
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Arma 3: New Scripting Commands List