handsHit: Difference between revisions

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[[Category:Scripting Commands|HANDSHIT]]
[[Category:Scripting Commands|HANDSHIT]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|HANDSHIT]]
[[Category:Scripting Commands OFP 1.96|HANDSHIT]]
[[Category:Scripting Commands OFP 1.46|HANDSHIT]]
[[Category:Scripting Commands OFP 1.46|HANDSHIT]]

Revision as of 10:19, 25 September 2014

Hover & click on the images for description

Description

Description:
Checks if a soldier's hands are hit, which results in inaccurate aiming.
Groups:
Uncategorised

Syntax

Syntax:
Number = handsHit unitName
Parameters:
unitName: Object
Return Value:
Number - If the hands aren't damaged, the returned value is 0. If the hands are hit or the unit is dead, the returned value is 1.

Examples

Example 1:
? (handsHit player == 1) : player globalChat "Ouch! Don't shoot at my hands dammit!"

Additional Information

See also:
damage

Notes

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Notes

Bottom Section