BIS fnc sceneAreaClearance: Difference between revisions
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| | | Removes object clutter within a set trigger, for use within cutscenes. |= Description | ||
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| | | param spawn [[BIS_fnc_sceneAreaClearance]]; |= Syntax | ||
|p1= |= Parameter 1 | |p1= [[Object]] - Name of trigger to use as center point.|= Parameter 1 | ||
|p2= ''[[Array]] - List of objects that will be kept during cutscene. Optional parameter, default empty array.'' |= | |||
|p3= ''[[Array]] - Of format [[Position]], where to move all unwanted objects. Optional parameter, default [-5000, 10000, 0].'' |= | |||
| |= Return value | | [[Nothing]] |= Return value | ||
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|x1= <code></code> |= | |x1= <code>0 = [triggerArea1] spawn BIS_fnc_sceneAreaClearance;</code> |= | ||
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Revision as of 17:24, 2 October 2014
Description
- Description:
- Removes object clutter within a set trigger, for use within cutscenes.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- param spawn BIS_fnc_sceneAreaClearance;
- Parameters:
- Object - Name of trigger to use as center point.
- Array - List of objects that will be kept during cutscene. Optional parameter, default empty array.
- Array - Of format Position, where to move all unwanted objects. Optional parameter, default [-5000, 10000, 0].
- Return Value:
- Nothing
Examples
- Example 1:
0 = [triggerArea1] spawn BIS_fnc_sceneAreaClearance;
Additional Information
- See also:
- See also needed
Notes
-
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