getPosVisual: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (Created page with "{{Command|= Comments ____________________________________________________________________________________________ | arma3 |= Game name |1.31|= Game version _________________...") |
Skaronator (talk | contribs) No edit summary |
||
Line 4: | Line 4: | ||
| arma3 |= Game name | | arma3 |= Game name | ||
|1. | |1.32|= Game version | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 21:33, 14 October 2014
Description
- Description:
- Returns an object's rendered 3D position (z value above sea when over sea, or above ground when over land) in render time scope. Alias of visiblePosition.
- Groups:
- Uncategorised
Syntax
- Syntax:
- getPosVisual object
- Parameters:
- object: Object: - name of the object
- Return Value:
- Array - format Position
Examples
- Example 1:
_playerRenderedPos = getPosVisual player;
Additional Information
- See also:
- getPosASLVisualgetPosATLVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note