Editor Modules – Arma 3
Jump to navigation
Jump to search
m (→Misc) |
m (Bullets to numbers) |
||
Line 2: | Line 2: | ||
=Category= | =Category= | ||
==Misc== | ==Misc== | ||
#[[Arma 3 Module: Animals|Animals]] | |||
#[[Arma 3 Module: Cover Map|Cover Map]] | |||
#Create Radio Channel | |||
#Friendly Fire | |||
#High Command - Commander | |||
#High Command - Subordinate | |||
#Live Feed - Effects | |||
#Live Feed - Init | |||
#Live Feed - Set Source | |||
#Live Feed - Set Target | |||
#Live Feed - Terminate | |||
#Military Symbols | |||
#Posters | |||
==Events== | ==Events== | ||
#Date | |||
#Generic radio message | |||
#Radio Chat | |||
#Save Game | |||
#Volume | |||
==Group Modifiers== | ==Group Modifiers== | ||
#Combat Get In | |||
#Set Callsign | |||
==Intel== | ==Intel== | ||
#Create Diary Record | |||
#Create Task | |||
#Headquarters Entity | |||
#Set Task Description | |||
#Set Task Destination | |||
#Set Task State | |||
==Object Modifiers== | ==Object Modifiers== | ||
#Add Rating / Score | |||
#Open / Close Doors | |||
#Set AI Mode | |||
#Set Ammo | |||
#Set Character Damage | |||
#Set Mode | |||
#Set Position / Rotation | |||
#Set Rank | |||
#Set Skill | |||
#Set Vehicle Damage | |||
#Set Vehicle Fuel | |||
#Show / Hide | |||
#Simulation Manager | |||
==Multiplayer== | ==Multiplayer== | ||
#Respawn Position | |||
#[[Arma 3 Module: Sector|Sector]] | |||
#Sector (Dummy) | |||
#Vehicle Respawn | |||
==Sites== | ==Sites== | ||
#Animals | |||
#BLUFOR Site | |||
#Empty Site | |||
#Independents Site | |||
#Minefield | |||
#OPFOR Site | |||
#Random Patrol | |||
==Strategic== | ==Strategic== | ||
#Custom Image | |||
#Mission | |||
#Open Strategic Map | |||
#ORBAT Group | |||
#Strategic Map | |||
==Supports== | ==Supports== | ||
#Support Provider: Artillery (Virtual) | |||
#Support Provider: CAS (Bombing Run) | |||
#Support Provider: CAS (Bombing Run, Virtual) | |||
#Support Provider: CAS (Helicopter Attack) | |||
#Support Provider: CAS (Helicopter Attack, Virtual) | |||
#Support Provider: Helicopter Transport | |||
#Support Provider: Helicopter Transport (Virtual) | |||
#Support Provider: Supply Drop | |||
#Support Provider: Supply Drop (Virtual) | |||
#Support Requester | |||
==Audio== | ==Audio== | ||
#Play Radio Message | |||
==Effects== | ==Effects== | ||
#Bubbles | |||
#Cartridges | |||
#Chem Light | |||
#Close Air Support (CAS) | |||
#Fire | |||
#Flare | |||
#IR Grenade | |||
#Ordnance | |||
#Plankton | |||
#Smoke | |||
#Smoke Grenade | |||
#Tracers | |||
==Environment== | ==Environment== | ||
#Post-Process | |||
#Skip time | |||
#Time acceleration | |||
#Weather | |||
==Gameplay Modes== | ==Gameplay Modes== | ||
#Defend | |||
#Game Master | |||
#Sector Control | |||
#Seize | |||
==Objectives== | ==Objectives== | ||
#Race - Check Point | |||
#Race - Finish | |||
#Race - Lineup | |||
==Scenario Flow== | ==Scenario Flow== | ||
#Bleed Tickets | |||
#Countdown | |||
#End Scenario | |||
#Respawn Tickets | |||
#Scenario Name | |||
#Zone Protection | |||
==Zeus== | ==Zeus== | ||
#Add Camera Area | |||
#Add Editable Objects | |||
#Add Editing Area | |||
#Add Icon | |||
#Game Master | |||
#Manage Addons | |||
#Manage Resources | |||
#Restrict Editing Around Players | |||
#Set Attributes - Groups | |||
#Set Attributes - Markers | |||
#Set Attributes - Objects | |||
#Set Attributes - Players | |||
#Set Attributes - Waypoints | |||
#Set Camera Position | |||
#Set Costs (Default) | |||
#Set Costs (Side) | |||
#Set Costs - Modules | |||
#Set Costs - Objects | |||
#Set Costs - Soldiers & Vehicles | |||
#Set Editing Area Type | |||
#Set Editing Costs | |||
#Zeus Lightning Bolt |
Revision as of 01:09, 30 October 2014
Category
Misc
- Animals
- Cover Map
- Create Radio Channel
- Friendly Fire
- High Command - Commander
- High Command - Subordinate
- Live Feed - Effects
- Live Feed - Init
- Live Feed - Set Source
- Live Feed - Set Target
- Live Feed - Terminate
- Military Symbols
- Posters
Events
- Date
- Generic radio message
- Radio Chat
- Save Game
- Volume
Group Modifiers
- Combat Get In
- Set Callsign
Intel
- Create Diary Record
- Create Task
- Headquarters Entity
- Set Task Description
- Set Task Destination
- Set Task State
Object Modifiers
- Add Rating / Score
- Open / Close Doors
- Set AI Mode
- Set Ammo
- Set Character Damage
- Set Mode
- Set Position / Rotation
- Set Rank
- Set Skill
- Set Vehicle Damage
- Set Vehicle Fuel
- Show / Hide
- Simulation Manager
Multiplayer
- Respawn Position
- Sector
- Sector (Dummy)
- Vehicle Respawn
Sites
- Animals
- BLUFOR Site
- Empty Site
- Independents Site
- Minefield
- OPFOR Site
- Random Patrol
Strategic
- Custom Image
- Mission
- Open Strategic Map
- ORBAT Group
- Strategic Map
Supports
- Support Provider: Artillery (Virtual)
- Support Provider: CAS (Bombing Run)
- Support Provider: CAS (Bombing Run, Virtual)
- Support Provider: CAS (Helicopter Attack)
- Support Provider: CAS (Helicopter Attack, Virtual)
- Support Provider: Helicopter Transport
- Support Provider: Helicopter Transport (Virtual)
- Support Provider: Supply Drop
- Support Provider: Supply Drop (Virtual)
- Support Requester
Audio
- Play Radio Message
Effects
- Bubbles
- Cartridges
- Chem Light
- Close Air Support (CAS)
- Fire
- Flare
- IR Grenade
- Ordnance
- Plankton
- Smoke
- Smoke Grenade
- Tracers
Environment
- Post-Process
- Skip time
- Time acceleration
- Weather
Gameplay Modes
- Defend
- Game Master
- Sector Control
- Seize
Objectives
- Race - Check Point
- Race - Finish
- Race - Lineup
Scenario Flow
- Bleed Tickets
- Countdown
- End Scenario
- Respawn Tickets
- Scenario Name
- Zone Protection
Zeus
- Add Camera Area
- Add Editable Objects
- Add Editing Area
- Add Icon
- Game Master
- Manage Addons
- Manage Resources
- Restrict Editing Around Players
- Set Attributes - Groups
- Set Attributes - Markers
- Set Attributes - Objects
- Set Attributes - Players
- Set Attributes - Waypoints
- Set Camera Position
- Set Costs (Default)
- Set Costs (Side)
- Set Costs - Modules
- Set Costs - Objects
- Set Costs - Soldiers & Vehicles
- Set Editing Area Type
- Set Editing Costs
- Zeus Lightning Bolt