ropeDetach: Difference between revisions
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Fred Gandt (talk | contribs) (Added to "see also" + rudimentary example) |
Waffle SS. (talk | contribs) (Updated game name/version) |
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|1.00|= Game version | |1.00|= Game version | ||
| game2= arma3 |= | |||
| version2= 1.34 |= | |||
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|x1 = <code>[[vehicle]] [[player]] [[ropeDetach]] myRope;</code> |= Example 1 | |x1 = <code>[[vehicle]] [[player]] [[ropeDetach]] myRope;</code> |= Example 1 | ||
| [[ropeCreate]], | | [[ropeCreate]], [[ropeSetCargoMass]], [[ropes]], [[canSlingLoad]], [[enableRopeAttach]], [[getSlingLoad]], [[ropeAttachedObjects]], [[ropeAttachTo]], [[ropeLength]], [[ropeUnwound]], [[ropeAttachedTo]], [[ropeAttachEnabled]], [[ropeCut]], [[ropeEndPosition]], [[ropeUnwind]] |= See also | ||
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}} | }} |
Revision as of 02:28, 6 November 2014
Description
- Description:
- Detach a rope from an object.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
vehicle player ropeDetach myRope;
Additional Information
- See also:
- ropeCreateropeSetCargoMassropescanSlingLoadenableRopeAttachgetSlingLoadropeAttachedObjectsropeAttachToropeLengthropeUnwoundropeAttachedToropeAttachEnabledropeCutropeEndPositionropeUnwind
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note