BIS fnc drawCuratorLocations: Difference between revisions
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m (GVI 1.00 --> 1.16 http://dev.arma3.com/post/spotrep-00023 (It's Zeus update, obvious)) |
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[[Category:Functions|{{uc:drawCuratorLocations}}]] | [[Category:Functions|{{uc:drawCuratorLocations}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:drawCuratorLocations}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:drawCuratorLocations}}]] | ||
There is a logical mistake in this function. | |||
At the end of function code | |||
''} foreach (nearestlocations [position '''player''',["nameVillage","nameCity","nameCityCapital"],100000]);'' | |||
Should be | |||
''} foreach (nearestlocations [position '''_curator''',["nameVillage","nameCity","nameCityCapital"],100000]);'' |
Revision as of 11:08, 25 November 2014
Description
- Description:
/* Description: Label every vilage, town and city in curator interface Parameter(s): 0: OBJECT - curator module Returns: BOOL */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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Notes
Bottom Section
There is a logical mistake in this function.
At the end of function code
} foreach (nearestlocations [position player,["nameVillage","nameCity","nameCityCapital"],100000]);
Should be
} foreach (nearestlocations [position _curator,["nameVillage","nameCity","nameCityCapital"],100000]);