BIS fnc drawCuratorLocations: Difference between revisions

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m (GVI 1.00 --> 1.16 http://dev.arma3.com/post/spotrep-00023 (It's Zeus update, obvious))
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[[Category:Functions|{{uc:drawCuratorLocations}}]]
[[Category:Functions|{{uc:drawCuratorLocations}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:drawCuratorLocations}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:drawCuratorLocations}}]]
There is a logical mistake in this function.
At the end of function code
''} foreach (nearestlocations [position '''player''',["nameVillage","nameCity","nameCityCapital"],100000]);''
Should be
''} foreach (nearestlocations [position '''_curator''',["nameVillage","nameCity","nameCityCapital"],100000]);''

Revision as of 11:08, 25 November 2014


Hover & click on the images for description

Description

Description:
/*

	Description:
	Label every vilage, town and city in curator interface

	Parameter(s):
		0: OBJECT - curator module

	Returns:
	BOOL
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

Bottom Section

There is a logical mistake in this function.


At the end of function code

} foreach (nearestlocations [position player,["nameVillage","nameCity","nameCityCapital"],100000]);

Should be

} foreach (nearestlocations [position _curator,["nameVillage","nameCity","nameCityCapital"],100000]);