setOwner: Difference between revisions
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Killzone Kid (talk | contribs) No edit summary |
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[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]] | ||
<!-- CONTINUE Notes --> | |||
<dl class="command_description"> | |||
<dd class="notedate">Posted on January 7, 2015 - 18:28 (UTC)</dd> | |||
<dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt> | |||
<dd class="note"> | |||
The ownership can only be given from server to client. For some reason the server cannot return ownership back with this command. | |||
</dd> | |||
</dl> | |||
<!-- DISCONTINUE Notes --> |
Revision as of 19:28, 7 January 2015
Description
- Description:
- From server machine, change the ownership of an object to a given client. Returns true if locality was changed.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object setOwner clientID
- Parameters:
- object: Object -
- clientID: Number - clientID of the new owner
- Return Value:
- Boolean
Examples
- Example 1:
_someObject setOwner 12;
- Example 2:
_someObject setOwner (owner _playerObject);
Additional Information
- See also:
- owner
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on January 7, 2015 - 18:28 (UTC)
- Killzone Kid
- The ownership can only be given from server to client. For some reason the server cannot return ownership back with this command.
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.62
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- ArmA 2 OA: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Multiplayer