BIS fnc rotateVector2D: Difference between revisions
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[[Category:{{Name|tkoh}}: Functions|{{uc:rotateVector2D}}]] | [[Category:{{Name|tkoh}}: Functions|{{uc:rotateVector2D}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:rotateVector2D}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:rotateVector2D}}]] | ||
<!-- CONTINUE Notes --> | |||
<dl class="command_description"> | |||
<dd class="notedate">Posted on January 21, 2015 - 14:15 (UTC)</dd> | |||
<dt class="note">[[User:AgentRevolution|AgentRevolution]]</dt> | |||
<dd class="note"> | |||
Be careful when using this function in conjunction with [[getDir]] or [[BIS_fnc_dirTo]]; they return a clockwise angle, while the rotation is done counterclockwise (mathematically correct). | |||
<br/> | |||
To counter this, simply negate their output: | |||
<code>[<nowiki>[0,1,0]</nowiki>, '''-('''[[getDir]] _object''')'''] [[call]] BIS_fnc_rotateVector2D;</code> | |||
<code>[<nowiki>[0,1,0]</nowiki>, '''-('''[_unit, _vehicle] [[call]] [[BIS_fnc_dirTo]]''')'''] [[call]] BIS_fnc_rotateVector2D;</code> | |||
</dd> | |||
</dl> | |||
<!-- DISCONTINUE Notes --> |
Revision as of 15:15, 21 January 2015
Description
- Description:
/************************************************************ Rotate 2D Vector Parameters: [[vector], angle] Returns: [vector] This function returns a 2D vector rotated a specified number of degrees around the origin. ************************************************************/
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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Notes
Bottom Section
- Posted on January 21, 2015 - 14:15 (UTC)
- AgentRevolution
-
Be careful when using this function in conjunction with getDir or BIS_fnc_dirTo; they return a clockwise angle, while the rotation is done counterclockwise (mathematically correct).
To counter this, simply negate their output:[[0,1,0], -(getDir _object)] call BIS_fnc_rotateVector2D;
[[0,1,0], -([_unit, _vehicle] call BIS_fnc_dirTo)] call BIS_fnc_rotateVector2D;