inGameUISetEventHandler: Difference between revisions
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| Sets given event handler of in-game UI. If EH | | Sets given event handler of in-game UI. If EH function returns [[true]], performed action is overridden. Event handlers available are: | ||
* "PrevAction" - mouse scroll up | * "PrevAction" - mouse scroll up | ||
* "Action" - action key press | * "Action" - action key press |
Revision as of 17:06, 21 January 2015
Description
- Description:
- Sets given event handler of in-game UI. If EH function returns true, performed action is overridden. Event handlers available are:
- "PrevAction" - mouse scroll up
- "Action" - action key press
- "NextAction" - mouse scroll down
- Groups:
- Uncategorised
Syntax
- Syntax:
- inGameUISetEventHandler [handler name, function]
- Parameters:
- [handler name, function]: Array
- handler name: String
- function: String
- Return Value:
- Nothing
Examples
- Example 1:
inGameUISetEventHandler ["Action","hint 'Lights, Camera, Action!'; true"];
Additional Information
Notes
-
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