getMarkerPos: Difference between revisions
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | ||
<!-- CONTINUE Notes --> | |||
<dl class="command_description"> | |||
<dd class="notedate">Posted on February 7, 2015 - 09:22 (UTC)</dd> | |||
<dt class="note">[[User:Killjoe|Killjoe]]</dt> | |||
<dd class="note"> | |||
If you want to pass a marker "name" into parameters for a script or a function, for example to call it later with a select, | |||
<br> | |||
you need to write it between quotes : | |||
<br> | |||
<code>null=[mortar_1,"targetPos_1"] execVM "myScript.sqf";</code> | |||
</dd> | |||
</dl> | |||
<!-- DISCONTINUE Notes --> |
Revision as of 10:22, 7 February 2015
Description
- Description:
- Returns the position of a given marker. [x,y,z] Argument 3 (height above ground) is always zero. If a non-existing marker is referenced the values returned are [0,0,0].
- Groups:
- Uncategorised
Syntax
- Syntax:
- Array = getMarkerPos markerName
- Parameters:
- markerName: String
- Return Value:
- Array - (format Position3D)
Examples
- Example 1:
"MarkerOne" setMarkerPos [200,100] _pos = getMarkerPos "MarkerOne"
returns [200,100,0]
Additional Information
- See also:
- setMarkerPos
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on February 7, 2015 - 09:22 (UTC)
- Killjoe
-
If you want to pass a marker "name" into parameters for a script or a function, for example to call it later with a select,
you need to write it between quotes :
null=[mortar_1,"targetPos_1"] execVM "myScript.sqf";
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Markers
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters