triggerAttachVehicle: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 3: Line 3:
[[Category:Scripting Commands ArmA|TRIGGERATTACHVEHICLE]]
[[Category:Scripting Commands ArmA|TRIGGERATTACHVEHICLE]]


<new command not populated>




<h2 style="color:#000066">''''' triggerAttachVehicle '''''</h2>
<h2 style="color:#000066">''trigger'' '''''triggerAttachVehicle''''' ''[] or [vehicle]''</h2>




'''Operand types:'''
'''Operand types:'''
trigger: [[Object]]
[] or [vehicle]: [[Array]]


'''Type of returned value:'''
'''Type of returned value:'''
Nothing


'''Compatibility:'''
'''Compatibility:'''
Version 1.86 required.


'''Description:'''
'''Description:'''
If [] is given, the trigger is detached from the assigned vehicle. If the activation source is "VEHICLE", "GROUP", "LEADER" or "MEMBER", it's changed to "NONE". If [vehicle] is given, the trigger is attached to the vehicle or its group. When the source is "GROUP", "LEADER" or "MEMBER", it's attached to the group, otherwise it's attached to the vehicle and the source is changed to "VEHICLE".




'''Example:'''
'''Example:'''
trigger '''triggerAttachVehicle''' [player]

Revision as of 20:21, 28 June 2006



trigger triggerAttachVehicle [] or [vehicle]


Operand types:

trigger: Object

[] or [vehicle]: Array

Type of returned value:

Nothing

Compatibility:

Version 1.86 required.

Description:

If [] is given, the trigger is detached from the assigned vehicle. If the activation source is "VEHICLE", "GROUP", "LEADER" or "MEMBER", it's changed to "NONE". If [vehicle] is given, the trigger is attached to the vehicle or its group. When the source is "GROUP", "LEADER" or "MEMBER", it's attached to the group, otherwise it's attached to the vehicle and the source is changed to "VEHICLE".


Example:

trigger triggerAttachVehicle [player]