screenToWorld: Difference between revisions
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Killzone Kid (talk | contribs) (see also) |
Killzone Kid (talk | contribs) (AGL) |
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| Returns the position on landscape ( | | Returns the position on landscape ([[PositionAGL]]) corresponding to the given point on screen (in UI coordinates). |= Description | ||
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|p3= |= PARAMETER3 | |p3= |= PARAMETER3 | ||
| [[Array]] - | | [[Array]] - [[PositionAGL]], world position on surface [x,y,0] |= RETURNVALUE | ||
Revision as of 15:27, 13 August 2015
Description
- Description:
- Returns the position on landscape (PositionAGL) corresponding to the given point on screen (in UI coordinates).
- Groups:
- Uncategorised
Syntax
- Syntax:
- screenToWorld screen
- Parameters:
- screen: Array - Screen position [x,y] (see SafeZone for more info)
- Return Value:
- Array - PositionAGL, world position on surface [x,y,0]
Examples
- Example 1:
_wPos = screenToWorld [0.5,0.5];
Additional Information
- See also:
- SafeZoneworldToScreen
Notes
-
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