setMusicEffect: Difference between revisions

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($none$ only relevant for sounds not music)
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| Defines the music track played on activation.
| Defines the music track played on activation.


Track is a subclass name of CfgMusic. In addition, "$NONE$" (no change) or "$STOP$" (stops the current music track). |= Description
Track is a subclass name of CfgMusic. In addition, "$STOP$" (stops the current music track). |= Description
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Revision as of 03:01, 4 February 2016

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Defines the music track played on activation. Track is a subclass name of CfgMusic. In addition, "$STOP$" (stops the current music track).
Groups:
Uncategorised

Syntax

Syntax:
trigger setMusicEffect track
Parameters:
trigger: Object
track: String
Return Value:
Nothing

Alternative Syntax

Syntax:
waypoint setMusicEffect track
Parameters:
waypoint: Array - format Waypoint
track: String
Return Value:
Nothing

Examples

Example 1:
_trigger setMusicEffect "Track1"
Example 2:
[_group1,1] setMusicEffect "$STOP$"

Additional Information

See also:
createTrigger

Notes

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Only post proven facts here! Add Note

Notes

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