objNull: Difference between revisions
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| A non- | | A non-existent [[Object]]. To compare non-existing objects use [[isNull]] or [[isEqualTo]]: | ||
* <tt>[[objNull]] <nowiki>==</nowiki> [[objNull]]; // false</tt> | * <tt>[[objNull]] <nowiki>==</nowiki> [[objNull]]; // false</tt> | ||
* <tt>[[isNull]] [[objNull]]; // true</tt> | * <tt>[[isNull]] [[objNull]]; // true</tt> |
Revision as of 19:21, 26 March 2016
Description
- Description:
- A non-existent Object. To compare non-existing objects use isNull or isEqualTo:
- Groups:
- Uncategorised
Syntax
- Syntax:
- objNull
- Return Value:
- Object
Examples
- Example 1:
player == player; // false if player is null
- Example 2:
isNull player; // true if player is null
Additional Information
- See also:
- controlNulldisplayNullgrpNulllocationNulltaskNullteamMemberNullscriptNullconfigNulltypeNameisNull
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters