setUnitTrait: Difference between revisions
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(Created page with "{{Command|= Comments |arma3|= Game name |1.58|= Game version | Enables or disables a trait or alters a trait of the given unit. Custom trait can only be a bool.|= Des...") |
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| Enables or disables a trait or alters a trait of the given unit. Custom trait can only be a [[Bool|bool]].|= Description | | Enables or disables a trait or alters a trait of the given unit. Custom trait can only be a [[Bool|bool]].<br /><br /> | ||
Default traits are:<br /><br /> | |||
Medic (bool)<br /> | |||
Engineer (bool)<br /> | |||
ExplosiveSpecialist (bool)<br /> | |||
CamouflageCoef (scalar)<br /> | |||
AudibleCoef (scalar)<br /> | |||
FatigueCoef (scalar)<br /> | |||
|= Description | |||
|unit '''setUnitTrait''' <nowiki>[</nowiki>skill_name, value, isCustom<nowiki>]</nowiki> |= Syntax | |unit '''setUnitTrait''' <nowiki>[</nowiki>skill_name, value, isCustom<nowiki>]</nowiki> |= Syntax | ||
|p1= skill_name: [[String]] - Name of the skill |= Parameter 1 | |p1= skill_name: [[String]] - Name of the skill |= Parameter 1 |
Revision as of 19:14, 15 April 2016
Description
- Description:
- Enables or disables a trait or alters a trait of the given unit. Custom trait can only be a bool.
Default traits are:
Medic (bool)
Engineer (bool)
ExplosiveSpecialist (bool)
CamouflageCoef (scalar)
AudibleCoef (scalar)
FatigueCoef (scalar) - Groups:
- Uncategorised
Syntax
- Syntax:
- unit setUnitTrait [skill_name, value, isCustom]
- Parameters:
- skill_name: String - Name of the skill
- value: Position - Where the shape will be created
- isCustom: Bool - Must be set to true in case of custom
- Return Value:
- Nothing
Examples
- Example 1:
player setUnitTrait ["Medic", 1];
Additional Information
- See also:
- getUnitTrait
Notes
-
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