ctrlCreate: Difference between revisions
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Revision as of 19:24, 1 March 2017
Description
- Description:
- Creates new control in given display.
- Groups:
- Uncategorised
Syntax
- Syntax:
- display ctrlCreate [class, idc, controlsGroup]
- Parameters:
- display : Display
- class: String - Existing classname (see ctrlCreate/classnames) of the new control (currently only configFile classes are supported)
- idc: Number - IDC of the new control
- controlsGroup: Control - (Optional) Since Arma 3 v1.33.127680, it is possible to create controls in existing controls groups.
- Return Value:
- Control
Examples
- Example 1:
_display ctrlCreate ["RscText", 1234];
- Example 2:
_map = findDisplay 46 ctrlCreate ["RscMapControl", -1]; _multiLineText = findDisplay 46 ctrlCreate ["RscTextMulti", -1]; _multiLineEdit = findDisplay 46 ctrlCreate ["RscEditMulti", -1];
- Example 3:
myControl = findDisplay 0 ctrlCreate ["RscText", 1234, findDisplay 0 displayCtrl 2300];
Additional Information
- See also:
- allControlsallDisplayscontrolsGroupCtrlctrlDeletectrlModelctrlSetModelctrlPositionctrlSetPositionctrlClassNamectrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUpdisplayParent
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on February 6, 2016 - 20:58 (UTC)
- DreadedEntity
- Although you can only dynamically create controls using BIS's configs, there are many commands to change certain aspects of each created control. See GUI Control