ctrlCreate: Difference between revisions
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|p1= display: [[Display]] - Display in which control will be created |= PARAMETER1 | |p1= display: [[Display]] - Display in which control will be created |= PARAMETER1 | ||
|p2= class: [[ | |p2= [class, idc, controlsGroup]: [[Array]] |= | ||
|p3= | |p3= class: [[String]] - Existing classname (see [[ctrlCreate/classnames]]) of the new control (currently only [[configFile]] classes are supported) |= PARAMETER2 | ||
|p4= controlsGroup (Optional): [[Control]] - Creates controls in existing controls group |= PARAMETER3 | |p4= idc: [[Number]] - IDC of the new control (use -1 if you don't care what it should be) |= PARAMETER3 | ||
|p5= controlsGroup (Optional): [[Control]] - Creates controls in existing controls group |= PARAMETER3 | |||
| [[Control]] |= RETURNVALUE | | [[Control]] |= RETURNVALUE |
Revision as of 19:36, 1 March 2017
Description
- Description:
- Creates new control in given display.
- Groups:
- Uncategorised
Syntax
- Syntax:
- display ctrlCreate [class, idc, controlsGroup]
- Parameters:
- display: Display - Display in which control will be created
- [class, idc, controlsGroup]: Array
- class: String - Existing classname (see ctrlCreate/classnames) of the new control (currently only configFile classes are supported)
- idc: Number - IDC of the new control (use -1 if you don't care what it should be)
- controlsGroup (Optional): Control - Creates controls in existing controls group
- Return Value:
- Control
Examples
- Example 1:
_display ctrlCreate ["RscText", 1234];
- Example 2:
_map = findDisplay 46 ctrlCreate ["RscMapControl", -1]; _multiLineText = findDisplay 46 ctrlCreate ["RscTextMulti", -1]; _multiLineEdit = findDisplay 46 ctrlCreate ["RscEditMulti", -1];
- Example 3:
myControl = findDisplay 0 ctrlCreate ["RscText", 1234, findDisplay 0 displayCtrl 2300];
Additional Information
- See also:
- allControlsallDisplayscontrolsGroupCtrlctrlDeletectrlModelctrlSetModelctrlPositionctrlSetPositionctrlClassNamectrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUpdisplayParent
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on February 6, 2016 - 20:58 (UTC)
- DreadedEntity
- Although you can only dynamically create controls using BIS's configs, there are many commands to change certain aspects of each created control. See GUI Control