ctrlCreate: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
(controls examples)
Line 7: Line 7:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Creates new control in given display. |= Description
| Creates new control in given display. Some of the common controls that can be used with this command:
* <tt>RscText</tt> - simple text box
* <tt>RscTextMulti</tt> - simple multiline text box
* <tt>RscPicture</tt> - simple picture box
* <tt>RscPictureKeepAspect</tt> - picture box that doesn't stretch picture
* <tt>RscEdit</tt> - input box
* <tt>RscEditMulti</tt> - multiline input box
* <tt>RscTree</tt> - tree view control
* <tt>RscTreeSearch</tt> - searchable tree view control
* <tt>RscVideo</tt> - picture control with autostart for video texture
* <tt>RscVideoKeepAspect</tt> - picture control for video to keep original video aspect ratio |= Description
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 16:44, 2 March 2017

Hover & click on the images for description

Description

Description:
Creates new control in given display. Some of the common controls that can be used with this command:
  • RscText - simple text box
  • RscTextMulti - simple multiline text box
  • RscPicture - simple picture box
  • RscPictureKeepAspect - picture box that doesn't stretch picture
  • RscEdit - input box
  • RscEditMulti - multiline input box
  • RscTree - tree view control
  • RscTreeSearch - searchable tree view control
  • RscVideo - picture control with autostart for video texture
  • RscVideoKeepAspect - picture control for video to keep original video aspect ratio
Groups:
Uncategorised

Syntax

Syntax:
display ctrlCreate [class, idc, controlsGroup]
Parameters:
display: Display - Display in which control will be created
[class, idc, controlsGroup]: Array
class: String - Existing classname (see ctrlCreate/classnames) of the new control (currently only configFile classes are supported)
idc: Number - IDC of the new control (use -1 if you don't care what it should be)
controlsGroup (Optional): Control - Creates controls in existing controls group
Return Value:
Control

Examples

Example 1:
_display ctrlCreate ["RscText", 1234];
Example 2:
_map = findDisplay 46 ctrlCreate ["RscMapControl", -1]; _multiLineText = findDisplay 46 ctrlCreate ["RscTextMulti", -1]; _multiLineEdit = findDisplay 46 ctrlCreate ["RscEditMulti", -1];
Example 3:
myControl = findDisplay 0 ctrlCreate ["RscText", 1234, findDisplay 0 displayCtrl 2300];

Additional Information

See also:
allControlsallDisplayscontrolsGroupCtrlctrlDeletectrlModelctrlSetModelctrlPositionctrlSetPositionctrlClassNamectrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUpdisplayParent

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section


Posted on February 6, 2016 - 20:58 (UTC)
DreadedEntity
Although you can only dynamically create controls using BIS's configs, there are many commands to change certain aspects of each created control. See GUI Control